Translate

Sunday, May 13, 2012

Monk


Skills


Monk Spirit Orb
UltimatexAdded by Ultimatex

Many of the Monk's offensive skills are unique in the sense that they each have three separate attacks that are triggered in stages.
 As a result, the Monk can combo the "stages" of different skills into unique chains of martial arts abilities. 
Monk's skills focus on Holy energy and ancestral knowledge, these two facts being evidenced by the color palette of the skills which combines white, silver, gold and blue and the runes which appear on the ground when the Monk uses certain skills. 
The runes also mark the area in which the skill take effect.
The Monk's Skill Trees are yet to be named, though they have been given the names Skill Tree A,B, and C by Blizzard.
So far, only a few of the Monk's skills have been officially released and named:Wiki Monk
Skill Tree ASkill Tree BSkill Tree C
Tier 1 Skills
Tier 2 Skills
Tier 3 Skills
Tier 4 Skills



Uses skills to stack dodge to 86% or more, depending on the crit. hit chance.
Dash into a pack with Dashing Strike, use Cyclone Strike to draw enemies near, fists of thunder 3x followed by 7-sided strike. If things go wrong, use breath of heaven to heal and fear enemies away. Dash away, repeat
19
A nice build that can be used if you are playing with a good amount of friends. Turns the monk into a complete support role.
15
breath of heaven use +31% (rune+ passive effect if it heals an ally/follower)
fists of thunder use +8% (passive)
crippling wave use +18% (rune + passive)
3x deadly reach +24% (rune + passive)
mantra of conviction +48% (rune)
Total 129% dmg increase
7 sided strike 2306% weapon dmg after bonus
5
This build combines dodge and armor to tank through waves of enemies.
4
Nobody never die
3
Utilize teleport from FoT, snare with Mantra, stack damage/speed from Blazing fists, Dash to followup or get out. Stick on enemy DPS and reduce their damage/mobility with Ally and net a kill. Replace Kick with defensive skills depend on team make up.
2
Truly this monk has mastered the ability to attack as little as possible while surviving nearly any onslaught.
2
A build designed on maximizing damage support for your group while having some defensive buffs as well. Also plays a small role as a damage dealer.
2
Around Lvl 33 build.
A sostenible 45% dmg reduction on mobs with a decent dps.
60% reflected dmg.
Serenity + heal.
Better on 2 handed weapons to maintain dps.
A sostenible way to maintain Spirit high.
Viable to soloing.
2
Fist -> CW -> WoTF
200% dmg every hit (Combo 24% + Mantra 24% + 26% from heals + 10% from CW)
50% Party damage increase
Reduce target damage by 25%
Spam Mantra for more damage
16% dodge
3rd hit 450% damage every 3 seconds.
2 safe buttons
Swap Guiding Light with Guardian’s Path in Solo
2
Sweeping Wind and Crippling Strike reduce incoming damage (45% total). Mantra of Healing regenerates health and your spirit to keep up the Breath of Heaven spam. Serenity for big attacks. Air Ally helps chip away at enemy health. One With Everything makes you very resilient.
2
200 spirit combo:
First hit FoT to teleport over, +8% dmg from Passive
2nd hit WoHF, +16% dmg
Mantra, +48% (-50 spirit)
5 Kicks (1200% x 1.64, -150 spirit)
3rd hit WoHF (250%)
Around 2000%+ WDPS in under 10 sec
7-Sided for AoE
Hit Serenity before mantra if facing CC heavy team
1

No comments:

Post a Comment