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Sunday, May 13, 2012

Demon Hunter

The Demon Hunter is the fifth Diablo III class to be revealed, during Blizzcon




Male Demon Hunter
UltimatexAdded by Ultimatex
2010.
Of the five classes the Demon Hunter was introduced as a character built around ranged combat. 
They can dual-wield crossbows, launch explosives, place traps, and cast shadow magic 
(which compliments their dark nature). 
Due to these capabilities, 
this class is apparently a combination of both the Amazon and Assassin classes from Diablo II

Blizzard made the Demon Hunter darker than the other classes as they wanted a character that would have a different feel from the others.
Unlike the other four classes, The Demon Hunter uses two resources – the fast-regenerating Hatred (used for offensive skills) and the slow-regenerating Discipline (used for tactical skills and evasion).
The class resource orb is divided in two halves accordingly –


 the left half (red) represents Hatred and the right half (blue) represents Discipline.




Female Demon Hunter
DanrrAdded by Danrr
The Hatred/Discipline Orb.
VorknkxAdded by Vorknkx

Lore

"I have just returned from my travels on the edge of the

frozen 'wasteland known as the Dreadlands,

a once-beautiful place forever changed by some 
great calamity in its history.
Now, only ruined cities and bleak landscapes remain, no place for any living thing.

I was headed for the village of Bronn for the night, but when I arrived, I found a scene of devastation such as I had never seen before.

I should have fled at the first sign of danger, but my curiosity drove me forward. Most of the town's buildings had been burnt to their foundations, and a few charred timbers were the only sign of where they had once stood. Ash choked my lungs.
There were bodies strewn everywhere, many dismembered and some even half consumed. The city was abandoned. 
Or so I thought.

From the husk of the inn, one of the few buildings still standing, monstrous, gray-skinned creatures burst forth, shouting in some infernal tongue.

They were masses of misshapen flesh, of sinewy muscle made for battle. Helpless, I stood frozen as they drew close.

The one in the lead seized me by the front of my cloak and lifted me from the ground, its claws tearing through fabric and skin. Its breath was hot on my face, and I was assaulted by the putrid smell of rotten flesh. Its mouth yawned wide, and I saw rows of sharpened teeth, yellowed and stained with blood.

I thought only of the shame that my voice would be silenced, never to illuminate another of the wonders of our world for you, my loyal readers.Wiki Demon Hunter

Demon Hunter Builds

Discuss these Demon Hunter builds in-depth in our Demon Hunter forum.
BUILDSVOTE
Combines Ballistics rocket skills with a Rapid Fire / Marked for Death combo. Mortal Enemy generates 3 hatred for each attack, and Rapid Fire shoots quickly. Put down a Turret, Caltrops, get max hatred and then Rapid Fire until you’re empty (or Cluster Arrow for big packs).
9
An attempt to try to tank with DH. Use Fan of Knives when it’s up, Spike Trap when it’s not, and Caltrops in between to keep Numbing Traps debuff up. Guardian Turret for DR boost. Chakram for free close range AOE damage. Make sure to use a one-handed crossbow with a shield!
7
Use Multishot to AOE and generate discipline, and use Preparation to generate hatred. Back and forth until everything is dead. All other skills are optional, but I took Impale for single target damage, Bat for extra hatred gen, and Valley to boost Multishot dmg.
5
Balances sustainable high damage single target and aoe skills while maintaining mobility synergy for near infinite vaults.
Exclusive use of low level skills (everything but vaults rune unlocked by level 27) and runes meaning make this build a strong contender for those entering nightmare mode.
3
Combines passives Steady Aim with Cull the Weak. Keep everything slowed and at a distance and enjoy +50% damage. Great thing about this build is you can start using the core concept at level 20!
2
Load up on critical hit as much as you can and use 500% damage Impales to decimate things. Extra discipline from criticals can be dumped into Punishment for more hatred (9+ Impales in a row!). Huge single target damage.
2
Entangling Shot/Chain Gang and Fan of Knives/Hail of Knives to provide AOE snares to make use of Cull the Weak. Vault/Tumble to keep distance for Steady Aim. Hungering Arrow/Scatter Shot and Multishot/Full Broadside should work relatively well in both AOE and single-target situations.
1
Sorta played off the AoE DPS build. Entangling Shot and Fan of Knives for slowing + Cull of the Weak, Vault + Tumble to gain distance after slowing (supplied by Bola Shot + Bitter Pill), Passive Archery & Sharpshooter for Elemental Arrow’s Lightning Bolts. Rapid Fire + Witering Fire.
1
Only uses two damaging attacks, with 2 Skills to increase the damage of the attacks, and 2 skills to keep you alive. Passives help damage as well. Note that Rapid fire, when paired with Mark of Death, will almost come out even for Hatred spent. Can see this surviving Inferno.
1
A Critical hits build mainly for PVE.
1
Grenade build focused on spamming grenades and cluster arrow
1
Lots of slows. Combined with lots of aoe burst, along with good survivability against endgame bosses
1
Achieve highest possible hatred regeneration from skills and passives. Archery passive is interchangeable with other passives. Certain runes are interchangeable except for grenade and companion. Caltrops can be substituted for shadow power. Rapid Fire or Cluster 4 hate dump and grenade 4 generation.
1
Focus is on:
- Usage of Rapid Fire
- Hatred Generation (multiple skills)
- High damage output
- Mobility
Enjoy!
0
for this pve build you will want to keep far away from your opponents. To help you do that you have entangling shot (chain gang), evasive fire (displace) and a companion! for the offensive side of the rocket master we have cluster arrow (shooting stars) and sentry (spit fire turret).
0
Focuses on dealing as many critical hits as possible, utilizing rapid fire and strafe. Lots of hatred regeneration. keeps the damage flowing.
Has a decent amount of item dependency (+crit Damage % and +crit chance %), but can be incredibly effective given the correct set of items.
0
The idea is to exploit crit damage bonuses from Impale and Strafe. The latter will serve as a good way to replenish discipline via numerous crits and Nightstalker passive. Bait the Trap was not included because it requires positioning and hampers mobility, making Steady Aim difficult to maintain.
0
Lvl 36 requirement (PvP style)
-Insane mobility
-Slow + Stun
-Can’t touch this.
0
Meant for those running solo, you can take care of things yourself.
0
No use of Firearms – all about grenades, traps and knives.
flee with vault if its getting to dangerous.
massive hatred generation for good damage
0
Emphasis on rockets and long range
0
PVE build that focus on both AoE and single target damage.
0
This build focuses on gaining the bonus of Steady Aim at all times. By increasing movement speed and efficiently using Discipline, you can always maintain damage distance. Gear will improve Discipline regeneration and damage.
0
Use Rapid Fire as much as possible, Multishot and Vault when getting swarmed. Preparation recharges Hatred for more Rapid Fire =) Marked for Death for Bosses/Champions/Rares. May switch out Hungering Arrow for something different.
0
This is my first attempt to Build a DH. Wanted to be a ranged character in which most of the attention would be done by my follower. And I’ll be in a distance pinging them off. Let me know how it looks to you and I’ll take suggestions.
0
Build based on stacking +%dmg getting up to 92% bonus damage when using a bow and an enemy is slowed. Coupled with a scoundrel with hysteria this build can achieve +102% dmg when an enemy is slowed
Huge hatred regeneration from mark for death rune + grenade rune. This build has heaps of damage.
0
This build is made to maximize damage and survival while in boss fights, this is a build made with focus on a witchdoctor/demonhunter multiplayer PvE. (inferno/hell)
(Made with enrage timers taken in notice!!!)
0
Im hoping this build can tank while unleashing high damage output. No bows/crossbows/handbows
0

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